Back in July, news broke that a sequel to 2020’s Immortals: Fenyx Rising was canceled by Ubisoft after beginning development in 2021. Now, new details have emerged about the game, which would have combined elements of Elden Ring and The Legend Of Zelda: Wind Waker in an island setting.
Axios has revealed multiple new details about the canceled project, which would see players hopping across islands inspired by New Zealand, Tahiti, Hawai’i, and more. Polynesian gods would have served as NPCs, and they would give the player more powers–and tattoos to match–as they progressed through the story.
According to an Axios source, the game would have been “very different from the rest of the Ubisoft portfolio,” as it would have replaced the map and marker systems found in the company’s open-world games with a tracking system utilizing the wind, the stars, and even in-game fauna.
The would-be Immortals 2 was also seen as a deviation from the first game, as the report says it would be “dropping the first game’s narrator, losing its emphasis on solving puzzles and offering a more malleable story in which player choice is significant.” The cancellation apparently caught the game’s developer by surprise, though it was just one of Ubisoft’s recent slew of cancellations in an attempt to focus on established franchises.
Ubisoft’s next major project, Assassin’s Creed Mirage, was just moved up to the first week of October after going gold last week. Avatar: Frontiers Of Pandora–Ubisoft’s first entry into James Cameron’s movie franchise–is scheduled to launch in December.
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